To be honest, I probably made that sound more interesting than it actually is. Along the way, Aragami starts to see some weird visions and you peel the layers back on the war of light versus shadow to see what really happened. Aragami has until sunrise to collect six talismans that will free Yamiko from her imprisonment and restore the mysterious Shadow Empress, ruler of the conquered shadow land, back to power. The game’s story is pretty basic: you are Aragami, a spirit of vengeance summoned by the spirit of a girl named Yamiko to exact revenge on the Kaiho Army, a tribe wielding light instead of shadow, that are responsible for ransacking her home land, the death of her friends, and her real world imprisonment. Coupled with some pretty cool Japanese voice acting and a nice soundtrack, Aragami does an exceptional job setting up the mood. The character designs for the common enemy are nothing to write home about (infact the same two designs are recycled pretty much the entire game) but the main couple of characters in the game look awesome. Kind of like what you might think Spawn would look like if he were a ninja. Aragami himself looks like a total badass too. Feudal Japan covered in shadows never looked so good, and everything from the buildings to the water to the landscape looks awesome. The world is laid out in that same beautiful style Okami made famous, and it looks breathtaking. The first thing you’ll notice when you boot this game up is how cool it looks. Let’s back up a bit though and start from the top. If your enemies see you, you’re pretty much screwed. Well, I quickly found out that Aragami heavily and emphatically emphasizes stealth, making this more of a Inspired By Metal Gear Solid type of game – and even then, in Metal Gear, if the enemy spots you, you can fight them off and everything just shifts from sneaking to fighting. However, with the Okami art and the 3D action centering on combat and item usage, I figured what the heck, there are certain parts of Zelda games that incorporate stealth, so why not Aragami? It would probably be more apt to say that this game caught my eye because the art style looked like it was Inspired By Okami, which itself is an Inspired By Zelda game, so it kind of made the roster via a second degree. Now, I should probably state right away that this isn’t as “ Zelda-y” as I kind of thought it would be.
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